Convenience stores — Early access
Fast checkout, offline-first cash sales and inventory that reorders itself — coming to convenience counters through early access.
Convenience runs on speed and uptime — long hours, quick transactions, no patience for a frozen till. Novaryq’s engine already handles exactly that at restaurant counters, and we’re adapting it for convenience stores with early-access partners.

Quick-tap checkout built for high-frequency, low-basket transactions.
Cash sales keep ringing through outages and reconcile automatically on reconnect.
Par levels, vendor orders, stock counts and replenishment that nets open POs.
Profiles, points and offers for the customers you see every day.
The engine — checkout, offline-first cash, inventory, loyalty, multi-store HQ — is real and running in restaurants today. Convenience-specific tooling is coming, built with the stores in the early-access program. Join and shape what ships first.
The counter
Built for high-frequency, low-basket transactions — the queue is the constraint, so the interface is arranged around repetition.
Par levels, vendor orders and replenishment that nets what is already inbound, rather than ordering twice.
Cash sales keep ringing offline and reconcile on reconnect, keyed so a replay cannot post the same sale twice.
Profiles, points and offers for the customers you see every day.
Convenience retail is in early access: the counter, inventory and loyalty engine is running today, and category-specific tooling is being built with early partners. Ask about the workflow that matters to you and you will get its real state.
Join the program and help shape convenience retail on Novaryq.